You have been recruited by the Senchites to defend the frontier against the enemy armada!
Take your ship, the Joint Airframe Combat Killer (JACKy), and fly a combat air patrol, defending the Senchite starbases from their enemies. Each JACKy is armed with two forward and two aft class-2 photon torpedo launchers. You have a limited supply of photons, so target your enemies carefully. Use the virtual joystick to change directions, pinch to increase/decrease velocity, and don't forget to raise your shields. We'd like our ship back in one piece.
Periodically visit friendly starbases to refuel and re-arm your ship as well as meet your friends for a beer. Remember to drink responsibly.
The JQueryians always attack in groups. Their torpedoes don't do a lot of damage but their swarming behavior has sent many pilots into "early retirement."
The Appcelerates move quickly and have thick armor that requires multiple hits in order to be destroyed.
The Androidians are dreadnaught-class ships. Every captain fears taking a hit from their energy-draining torpedoes.
Plot a course to enemy sectors by tapping on the galactic map. Then engage your warp drive to travel there faster than a programmer drinks a 64-oz cup of coffee.
Don't let your starbases get surrounded by enemy units. A surrounded starbase can be destroyed within minutes!
A short time ago on a device in your pants...
USE THE FORCE, READ THE SOURCE
It is a period of civil war.
Developers and I.T. managers argue over whether to develop native or web apps for devices.
Rebel programmers, striking from a comfy futon in their office, have won their first victory against the evil emperor Status Quo. Before the battle, Rebel spies actually read the Sencha Touch documentation from start to finish, giving them a critical edge over their opponents.
And what they learned enabled them to build a x-device compatible space combat simulator that works reasonably well on the latest generation of Blackberry, Microsoft, and Apple devices, but not so much on Android browsers without GPU-acceleration.
Fig Leaf Software
We've Got You Covered!
1400 16th Street NW
Washington, DC 20036
Steve "The Big Fig" Drucker
Combat Gameplay Engineer
Andy "The Bear" Baer
Tom "Speed Racer" Pizer
Joel "Storm Zombie" Crawford-Smith
David "Devildog" Gallerizzo
Star Wars Credit Crawl:
This project is available on GitHub.
Fig Leaf Software's expert team of Sencha Touch, JQuery Mobile, and Appcelerator Titanium developers and instructors stand ready to assist you in building your next great mobile app! Our services range from short-term requirements gathering, code review and best practices consulting all the way through full life-cycle development, post-deployment support, and training.
Press the Contact Us button above to get started!